QuakeCFG

JOOS (второе место на одном из чемпионатов)

//alias
alias w "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias w1_3 "buy;menuselect 1;menuselect 3;buyammo2;buyammo2;w;slot10"
alias w1_4 "buy;menuselect 1;menuselect 4;buyammo2;buyammo2;w;slot10"
alias w5_1 "buy;menuselect 5;menuselect 1;buyammo1;buyammo1;w;slot10"
alias w4_1_3 "buy;menuselect 4;menuselect 1;menuselect 3;buyammo1;buyammo1;w;slot10"
alias w4_2_4 "buy;menuselect 4;menuselect 2;menuselect 4;buyammo1;buyammo1;w;slot10"
alias w4_6 "buy;menuselect 4;menuselect 6;buyammo1;w;slot10"
alias w3_1 "buy;menuselect 3;menuselect 1;buyammo1;buyammo1;w;slot10"
alias w3_2_4 "buy;menuselect 3;menuselect 2;menuselect 4;buyammo1;buyammo1;w;slot10"
alias w3_5 "buy;menuselect 3;menuselect 5;buyammo1;buyammo1;w;slot10"
alias w2_1 "buy;menuselect 2;menuselect 1;buyammo1;buyammo1;buyammo1;w;slot10"
alias w2_2 "buy;menuselect 2;menuselect 2;buyammo1;buyammo1;buyammo1;w;slot10"
alias w8_1 "buy;menuselect 8;menuselect 1;w;slot10"
alias w8_2 "buy;menuselect 8;menuselect 2;w;slot10"
alias w8_3 "buy;menuselect 8;menuselect 3;w;slot10"
alias w8_4 "buy;menuselect 8;menuselect 4;w;slot10"
alias w8_5 "buy;menuselect 8;menuselect 5;w;slot10"
alias w8_6 "buy;menuselect 8;menuselect 6;w;slot10"
alias walk1 "cl_forwardspeed 350;cl_movespeedkey 0.45;+speed"
alias walk2 "cl_forwardspeed 900;cl_movespeedkey 0.45;-speed"
alias +spd walk1
alias -spd walk2

//keys
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "p" "adjust_crosshair"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "switch2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+spd"
bind "F10" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "kp_ins" "w1_3"
bind "kp_del" "w1_4"
bind "kp_end" "w2_1"
bind "kp_slash" "w5_1"
bind "kp_downarrow" "w2_2"
bind "kp_leftarrow" "w3_1"
bind "kp_5" "w3_2_4"
bind "kp_rightarrow" "w3_5"
bind "kp_home" "w4_1_3"
bind "kp_uparrow" "w4_2_4"
bind "kp_pgup" "w4_6"
bind "del" "w8_1"
bind "end" "w8_2"
bind "pgdn" "w8_6"
bind "ins" "w8_3"
bind "home" "w8_4"
bind "pgup" "w8_5"

//mouse
_windowed_mouse "0"
+mlook
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "0"
m_side "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "4"

//player
bottomcolor "1"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.8"
cl_backspeed "900"
cl_forwardspeed "900"
cl_movespeedkey "0.45"
cl_vsmoothing "0.05"
cl_upspeed "900"
model "urban"
mp_decals "100"
team ""
name "JooS"
topcolor "1"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"

//misc
cl_adaptive "0"
cl_appendmixed "0"
cl_cmdbackup "2"
cl_dlmax "128"
cl_gaitestimation "0"
cl_idealpitchscale "0.8"
cl_nodelta "0"
cl_nopred "0"
cl_pred_fraction "0.5"
cl_pred_maxtime "255"
cl_predict_players "1"
cl_rollangle "2"
cl_rollspeed "0"
cl_skycolor_b "0"
cl_skycolor_g "0"
cl_skycolor_r "0"
cl_showfps "0"
r_bmodelhighfrac "5"
sv_aim "0"
tracker "0"

//interface
developer "0"
con_color "0 255 0"
crosshair "2"
graphheight "72"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_deathnotice_time "10"
hud_drawhistory_time "0"
hud_fastswitch "1"
hud_saytext_time "5"
hud_takesshots "0"
net_graph "0"
net_graphpos "2"
net_graphwidth "160"
net_graphsolid "1"
scr_centertime "3"
scr_conspeed "16384"
scr_transparentui "1"
setinfo ghosts "1"
setinfo vgui_menus "0"
setinfo dm "0"
setinfo ah "0"
setinfo lefthand "0"

//network
cl_allowupload "0"
cl_allowdownload "0"
cl_cmdrate "30"
cl_download_ingame "0"
cl_lc "1"
cl_lw "1"
cl_rate "5000"
cl_resend "1"
cl_timeout "300"
cl_updaterate "50"
cl_upload_max "0"
pushlatency "-1000"
rate "5000"

//video
_vid_wait_override "0"
_vid_default_mode "0"
_vid_default_mode_win "3"
brightness "100"
cl_himodels "0"
fastsprites "0"
fps_max "72"
fps_modem "0"
gamma "100"
gl_affinemodels "0"
gl_alphamin "0.8"
gl_cull "1"
gl_clear "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0"
gl_overdraw "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "1000"
gl_polyblend "1"
gl_polyoffset "0.1"
gl_round_down "1000"
gl_smoothmodels "0"
gl_spriteblend "0"
gl_texsort "0"
gl_texturemode "gl_linear_mipmap_nearest"
//gl_texturemode "gl_nearest"
gl_wateramp "0"
gl_ztrick "1"
lambert "0.5"
max_shells "0"
max_smokepuffs "0"
r_decals "256"
r_drawviewmodel "1"
r_dynamic "0"
r_fullbright "0"
r_mirroralfa "0"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_shadows "0"
r_wateralfa "0"
vid_d3d "0"
vid_nopageflip "0"
vid_stretch_by_2 "1"
viewsize "120"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"

//sound
_snd_mixahead "0.1"
ambient_fade "0"
ambient_level "0"
bgmvolume "0"
hisound "0"
loadas8bit "0"
s_2dvolume "1"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_geometry "0"
s_numpolys "200"
s_occfactor "0.5"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_reverb "0"
s_rolloff "1"
s_verbwet "0.25"
suitvolume "0.25"
volume "0.8"

echo Config sucsessfull loaded!


---------------------EDD (обычно занимал первые места)


//alias
alias dv1 "developer 1"
alias dv0 "developer 0"
alias w "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias w1_3 "buy;menuselect 1;menuselect 3;buyammo2;buyammo2;w;slot10"
alias w1_4 "buy;menuselect 1;menuselect 4;buyammo2;buyammo2;w;slot10"
alias w5_1 "buy;menuselect 5;menuselect 1;buyammo1;buyammo1;w;slot10"
alias w4_1_3 "buy;menuselect 4;menuselect 1;menuselect 3;buyammo1;buyammo1;w;slot10"
alias w4_2_4 "buy;menuselect 4;menuselect 2;menuselect 4;buyammo1;buyammo1;w;slot10"
alias w4_6 "buy;menuselect 4;menuselect 6;buyammo1;w;slot10"
alias w3_1 "buy;menuselect 3;menuselect 1;buyammo1;buyammo1;w;slot10"
alias w3_2_4 "buy;menuselect 3;menuselect 2;menuselect 4;buyammo1;buyammo1;w;slot10"
alias w3_5 "buy;menuselect 3;menuselect 5;buyammo1;buyammo1;w;slot10"
alias w2_1 "buy;menuselect 2;menuselect 1;buyammo1;buyammo1;buyammo1;w;slot10"
alias w2_2 "buy;menuselect 2;menuselect 2;buyammo1;buyammo1;buyammo1;w;slot10"
alias w8_1 "buy;menuselect 8;menuselect 1;w;slot10"
alias w8_2 "buy;menuselect 8;menuselect 2;w;slot10"
alias w8_3 "buy;menuselect 8;menuselect 3;w;slot10"
alias w8_4 "buy;menuselect 8;menuselect 4;w;slot10"
alias w8_5 "buy;menuselect 8;menuselect 5;w;slot10"
alias w8_6 "buy;menuselect 8;menuselect 6;w;slot10"
alias walk1 "cl_forwardspeed 400;cl_movespeedkey 0.45;+speed"
alias walk2 "cl_forwardspeed 900;cl_movespeedkey 0.45;-speed"
alias +spd walk1
alias -spd walk2
alias +j1 "+jump;+duck"
alias -j1 "-jump;-duck"
alias +j2 "+jump"
alias -j2 "-jump"
alias jumpswitch1 "alias +_jump +j2;alias -_jump -j2;dv1;echo mode0;dv0;alias js jumpswitch2"
alias jumpswitch2 "alias +_jump +j1;alias -_jump -j1;dv1;echo mode1;dv0;alias js jumpswitch1"
alias js "jumpswitch1"
js

//keys
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+attack2"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "change_gren"
bind "g" "drop"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "p" "adjust_crosshair"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "switch2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ALT" "js"
bind "CTRL" "+duck"
bind "SHIFT" "+spd"
bind "F10" "disconnect;quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+_jump"
bind "PAUSE" "pause"
bind "kp_ins" "w1_3"
bind "kp_del" "w1_4"
bind "kp_end" "w2_1"
bind "kp_slash" "w5_1"
bind "kp_downarrow" "w2_2"
bind "kp_leftarrow" "w3_1"
bind "kp_5" "w3_2_4"
bind "kp_rightarrow" "w3_5"
bind "kp_home" "w4_1_3"
bind "kp_uparrow" "w4_2_4"
bind "kp_pgup" "w4_6"
bind "del" "w8_1"
bind "end" "w8_2"
bind "pgdn" "w8_6"
bind "ins" "w8_3"
bind "home" "w8_4"
bind "pgup" "w8_5"

//mouse
_windowed_mouse "0"
+mlook
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "1"
m_forward "0"
m_side "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "3.5"
zoom_sensitivity_ratio "1.2"

//player
bottomcolor "1"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.8"
cl_backspeed "900"
cl_forwardspeed "900"
cl_movespeedkey "0.45"
cl_vsmoothing "0.05"
cl_upspeed "900"
model "urban"
mp_decals "100"
name "edd"
team ""
topcolor "1"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"

//misc
cl_adaptive "0"
cl_appendmixed "0"
cl_cmdbackup "2"
cl_dlmax "128"
cl_gaitestimation "0"
cl_gibcount "0"
cl_giblife "0"
cl_idealpitchscale "0.8"
cl_nodelta "0"
cl_nopred "0"
cl_pred_fraction "0.5"
cl_pred_maxtime "255"
cl_predict_players "1"
cl_rollangle "0"
cl_rollspeed "0"
cl_skycolor_b "0"
cl_skycolor_g "0"
cl_skycolor_r "0"
cl_showfps "0"
r_bmodelhighfrac "5"
sv_aim "0"
tracker "0"

//interface
developer "0"
con_color "0 255 0"
crosshair "2"
graphheight "72"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_deathnotice_time "10"
hud_drawhistory_time "0"
hud_fastswitch "1"
hud_saytext_time "5"
hud_takesshots "0"
net_graph "0"
net_graphpos "2"
net_graphwidth "160"
net_graphsolid "1"
scr_centertime "3"
scr_conspeed "16384"
scr_transparentui "1"
setinfo ghosts "1"
setinfo vgui_menus "0"
setinfo dm "0"
setinfo ah "0"
setinfo lefthand "0"

//network
cl_allowupload "0"
cl_allowdownload "0"
cl_cmdrate "30"
cl_download_ingame "0"
cl_lc "1"
cl_lw "1"
cl_rate "5000"
cl_resend "1"
cl_timeout "300"
cl_updaterate "50"
cl_upload_max "0"
pushlatency "-1000"
rate "5000"

//video
_vid_wait_override "0"
_vid_default_mode "0"
_vid_default_mode_win "3"
brightness "100"
cl_himodels "0"
fastsprites "0"
fps_max "150"
fps_modem "0"
gamma "100"
gl_affinemodels "0"
gl_alphamin "0.8"
gl_cull "1"
gl_clear "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "1"
gl_max_size "128"
//gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0"
gl_overdraw "0"
gl_palette_tex "1"
gl_picmip "0"
//gl_picmip "0"
gl_playermip "1000"
gl_polyblend "1"
gl_polyoffset "0.1"
gl_round_down "1000"
gl_smoothmodels "0"
gl_spriteblend "0"
gl_texsort "0"
gl_texturemode "gl_linear_mipmap_nearest"
//gl_texturemode "gl_nearest"
gl_wateramp "0"
gl_ztrick "1"
lambert "0.5"
max_shells "0"
max_smokepuffs "0"
r_decals "256"
r_drawviewmodel "1"
r_dynamic "0"
r_fullbright "0"
r_lightmap "1"
r_mirroralfa "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_shadows "0"
r_wateralfa "0"
vid_d3d "0"
vid_nopageflip "0"
vid_stretch_by_2 "1"
viewsize "120"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"

//sound
_snd_mixahead "0.1"
ambient_fade "0"
ambient_level "0"
bgmvolume "0"
hisound "0"
loadas8bit "0"
s_2dvolume "1"
s_a3d "1"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_geometry "0"
s_numpolys "200"
s_occfactor "0.5"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_reverb "0"
s_rolloff "1"
s_verbwet "0.25"
suitvolume "0.25"
volume "0.8"

echo Config sucsessfull loaded!


Проект СТАТЬИ был создан в начале 2000 г. Его основным направлением являеться проба себя в качестве писаки. Иногда выходило что-то и полезное.

 

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